AI Insights · Timothy · April 2022
Top 5 Match 3 Games on iOS in South America - Q1 2022
A look at the performance of the top 5 Match 3 games on iOS in South America for Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Match 3 games on iOS in South America showcased diverse performance trends. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active users for these popular games.
Dinosaurs Bubble Shooter from Sonat Joint Stock Company saw weekly downloads fluctuating, starting at 11K in late December and dropping to around 3K by the end of March. Weekly active users mirrored this trend, peaking at nearly 30K in early January and stabilizing around 26K towards the end of the quarter.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. experienced a varied revenue pattern, with peaks of approximately $1.1K in late January and $1K in late February. Downloads saw a dip mid-quarter but picked up towards the end, reaching over 4K in late March. Active users remained relatively stable, averaging around 25K throughout the quarter.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd. showed an interesting revenue trend, peaking at about $1.5K in late February and $1.6K in late March. Downloads were more erratic, starting at 4K and dropping to around 1K mid-quarter before recovering to 2.5K by the end. Active users also saw fluctuations, peaking at 6.5K in early January and stabilizing around 5K by late March.
Bubble Witch 3 Saga by King maintained a steady revenue stream, with significant peaks of $2.3K in early January and $1.8K in late February. Downloads started strong at 2.4K but saw a decline to around 1K mid-quarter before recovering to 2K by the end. Active users remained consistent, averaging around 16K to 18K throughout the quarter.
Shoot Bubble - Bubble Shooter from FLYYES TECHNOLOGY PTE. LTD. had a less stable revenue, with a peak of $563 in late December and a low of $22 in mid-February, before recovering to $139 by the end of March. Downloads showed a similar pattern, starting at 2.3K and fluctuating around 1K to 1.5K. Active users peaked at 4.7K in early January but dropped to around 2.5K by the end of March.
These insights provide a snapshot of the dynamic performance of leading Match 3 games in South America. For more detailed analysis and data, visit Sensor Tower.